THE COVID-19 CRISIS THROUGH THE VIDEO GAME. DISCOURSE ANALYSIS OF DEATH STRANDING: A METAPHOR FOR SOLIDARITY IN TIMES OF PANDEMIC

被引:0
|
作者
Lopez Redondo, Isaac [1 ]
Angulo Egea, Maria [1 ]
机构
[1] Univ Seville, Seville, Spain
关键词
Videogames; Death Stranding; Covid-19; new narratives; crisis;
D O I
10.12795/IC.2021.I18.06
中图分类号
G2 [信息与知识传播];
学科分类号
05 ; 0503 ;
摘要
The crisis unleashed by Covid-19 has been reflected in video games. Times of lockdown have turned this medium of entertainment into an instrument of escape and a stimulus for physical exercise in the home. It has also played a persuasive role, with particular cases such as Death Stranding, a major production that reflects many of the social aspects that have emphasised this crisis and whose discourse is analysed in this work from a semioludological perspective.
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页码:95 / 113
页数:19
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