Evaluation of architectures for reliable server pooling in wired and wireless environments

被引:30
|
作者
Uyar, MÜ
Zheng, JL
Fecko, MA
Samtani, S
Conrad, PT
机构
[1] CUNY City Coll, Dept Elect Engn, New York, NY 10031 USA
[2] Telecordia Technol Inc, Appl Res, Piscataway, NJ 08854 USA
[3] Univ Delaware, Dept Comp & Informat Sci, Newark, DE 19716 USA
关键词
ad hoc networks; battlefield networks; failover; reliable server pooling (RSP); RSerPool; service overlay networks;
D O I
10.1109/JSAC.2003.818806
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
The reliable server pooling (RSP) allows a pool of redundant information sources to be viewed as a single transport endpoint and, therefore, is able to provide persistent connections and balanced traffic for different applications. The Internet Engineering Task Force RSerPool Working Group has proposed an architecture to implement the RSP, which defines an overlay network providing an upper layer protocol or an application with a range of reliability services, from simple server selection to a fully automatic session-failover capability. The simulation experiments conducted in both wired and wireless environments show that the current version of the RSerPool works well in fixed and relatively reliable environments, but its performance worsens rapidly as the networks become more unreliable or mobile. The issues we identified in wireless mobile ad hoc networks include network partition, high signaling overhead, difficulty in synchronization among name servers, and excessive aggressiveness in handling failures. Alternative design options for the RSP in wireless and mobile environments are introduced and evaluated.
引用
收藏
页码:164 / 175
页数:12
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