Structure constrained by metadata in networks of chess players

被引:4
|
作者
Almeira, Nahuel [1 ,2 ]
Schaigorodsky, Ana L. [1 ,2 ]
Perotti, Juan I. [1 ,2 ]
Billoni, Orlando V. [1 ,2 ]
机构
[1] Univ Nacl Cordoba, Fac Matemat Astron Fis & Computac, Ciudad Univ, RA-5000 Cordoba, Argentina
[2] Consejo Nacl Invest Cient & Tecn, IFEG, Ciudad Univ, RA-5000 Cordoba, Argentina
来源
SCIENTIFIC REPORTS | 2017年 / 7卷
关键词
D O I
10.1038/s41598-017-15428-z
中图分类号
O [数理科学和化学]; P [天文学、地球科学]; Q [生物科学]; N [自然科学总论];
学科分类号
07 ; 0710 ; 09 ;
摘要
Chess is an emblematic sport that stands out because of its age, popularity and complexity. It has served to study human behavior from the perspective of a wide number of disciplines, from cognitive skills such as memory and learning, to aspects like innovation and decision-making. Given that an extensive documentation of chess games played throughout history is available, it is possible to perform detailed and statistically significant studies about this sport. Here we use one of the most extensive chess databases in the world to construct two networks of chess players. One of the networks includes games that were played over-the-board and the other contains games played on the Internet. We study the main topological characteristics of the networks, such as degree distribution and correlations, transitivity and community structure. We complement the structural analysis by incorporating players' level of play as node metadata. Although both networks are topologically different, we show that in both cases players gather in communities according to their expertise and that an emergent rich-club structure, composed by the top-rated players, is also present.
引用
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页数:10
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