Sexual Priming, Gender Stereotyping, and Likelihood to Sexually Harass: Examining the Cognitive Effects of Playing a Sexually-Explicit Video Game

被引:68
|
作者
Yao, Mike Z. [1 ]
Mahood, Chad [2 ]
Linz, Daniel [3 ]
机构
[1] City Univ Hong Kong, Dept Media & Commun, Kowloon, Hong Kong, Peoples R China
[2] Ohio State Univ, Sch Commun, Columbus, OH 43210 USA
[3] Univ Calif Santa Barbara, Dept Commun, Santa Barbara, CA 93106 USA
关键词
Media sex; Video game; Priming; Gender stereotype; Sexual harassment; Gender schema; Lexical decision task; AGGRESSIVE THOUGHTS; BEHAVIOR; CHARACTERS; VIOLENCE; WOMEN; CATEGORIZATION; SOCIALIZATION; ACTIVATION; EXPOSURE; EROTICA;
D O I
10.1007/s11199-009-9695-4
中图分类号
B844 [发展心理学(人类心理学)];
学科分类号
040202 ;
摘要
The present study examines the short-term cognitive effects of playing a sexually explicit video game with female "objectification" content on male players. Seventy-four male students from a university in California, U.S. participated in a laboratory experiment. They were randomly assigned to play either a sexually-explicit game or one of two control games. Participants' cognitive accessibility to sexual and sexually objectifying thoughts was measured in a lexical decision task. A likelihood-to-sexually-harass scale was also administered. Results show that playing a video game with the theme of female "objectification" may prime thoughts related to sex, encourage men to view women as sex objects, and lead to self-reported tendencies to behave inappropriately towards women in social situations.
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页码:77 / 88
页数:12
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