Real-time lens distortion correction using texture mapping

被引:1
|
作者
Bax, MR [1 ]
机构
[1] Stanford Univ, Stanford, CA 94305 USA
关键词
lens distortion; correction; compensation; real-time; texture mapping;
D O I
10.1117/12.480367
中图分类号
R318 [生物医学工程];
学科分类号
0831 ;
摘要
Optical lens systems suffer from non-linear radial distortion. Applications such as computer vision and medical imaging require distortion compensation for the accurate location, registration and measurement of image features. While in many applications distortion correction may be applied offline, a real-time capability is desirable for systems that interact with the environment or with a user in real time. The construction of a triangle mesh combined with distortion compensation of the mesh nodes results in a pair of static node co-ordinate sets, which a texture-mapping graphics accelerator can use along with the dynamic distorted image to render high-quality distortion-corrected images at video framerates. Mesh generation, an error analysis, and performance results are presented. The polar-based method proposed in this paper is shown to have both more accuracy than a conventional grid-based approach and greater speed than the traditional method of using the CPU to transform each pixel individually.
引用
收藏
页码:249 / 256
页数:8
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