Simulation of physical experiments in immersive virtual environments

被引:13
|
作者
Noor, AK [1 ]
Wasfy, TM [1 ]
机构
[1] Old Dominion Univ, Ctr Adv Engn Environm, NASA, Langley Res Ctr, Hampton, VA USA
关键词
computational methods; numerical modelling; software; VR;
D O I
10.1108/02644400110695062
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
An object-oriented event-driven immersive virtual environment is described for the creation of virtual labs (VLs) for simulating physical experiments. Discussion focuses opt a number of aspects of the VLs, including interface devices, software objects, and various applications The VLs interface audit output devices, including immersive stereoscopic screen(s) and stereo speakers; and a variety of input devices, including body tracking (head and hands), haptic gloves, wand, joystick, mouse, microphone, and keyboard The VL incorporates the following types of primitive software objects: interface objects, support objects, geometric entities, and finite elements. Each object encapsulates a set of properties, methods, and events that define its behaviour, appearance, and functions. A "container" object allows grouping of several al objects. Applications of the VLs include viewing the results of the physical experiment, viewing a computer simulation of the physical experiment simulation of the experiments procedure, computational steering, and remote control of the physical experiment In addition. the VL can be used as a risk-free (safe) environment for training. The implementation of virtual structures testing machines, virtual wind tunnels, and a virtual acoustic testing facility is described.
引用
收藏
页码:515 / 538
页数:24
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