REAL TIME MODELLING A solution for accurate, updatable and real-time 3D modelling of as-built architecture

被引:0
|
作者
Lowe, Russell [1 ]
Cromarty, Jules [1 ]
Goodwin, Richard [1 ]
机构
[1] Univ New S Wales, Sydney, NSW, Australia
关键词
Real-time; photogrammetry; computer game; visualisation; point cloud;
D O I
暂无
中图分类号
TU [建筑科学];
学科分类号
0813 ;
摘要
This paper describes a means for 3D modelling that sources photogrammetry data from publically available databases and integrates this data with a real time computer game application to construct point clouds. As the databases receive more data or as the data is updated the 3D visualisation within the computer game environment is capable of remodelling itself to reflect the changes, providing accurate representations of as-built infrastructure within an immersive 3D environment that can be interrogated and analysed in real time.
引用
收藏
页码:219 / 228
页数:10
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