共 17 条
- [1] The art of Gamification; Teaching Sustainability and System Thinking by Pervasive Game Development ELECTRONIC JOURNAL OF E-LEARNING, 2016, 14 (03): : 152 - 168
- [2] A Pervasive Role-Playing Game for Introducing Elementary School Students to Archaeology PROCEEDINGS OF THE 18TH INTERNATIONAL CONFERENCE ON HUMAN-COMPUTER INTERACTION WITH MOBILE DEVICES AND SERVICES (MOBILEHCI 2016), 2016, : 1016 - 1020
- [7] Developing An Adventure Game For Teaching Arabic To Develop Critical Thinking Skills Of Elementary School Students IJAZ ARABI JOURNAL OF ARABIC LEARNING, 2024, 7 (03): : 1014 - 1029
- [8] Programming Unplugged: An Evaluation of Game-Based Methods for Teaching Computational Thinking in Primary School PROCEEDINGS OF THE 12TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING (ECGBL 2018), 2018, : 344 - 353
- [9] TEACHING WORK AND EXTENSION OF THE DAY SCHOOL IN HIGH SCHOOL - intensification in Reference Schools of Pernambuco State System REVISTA ON LINE DE POLITICA E GESTAO EDUCACIONAL, 2015, (18): : 45 - 65