Finite element mesh generation for subsurface simulation models

被引:10
|
作者
de Oliveira Miranda, Antonio Carlos [1 ]
Matos Lira, William Wagner [2 ]
Marques, Ricardo Cavalcanti [3 ,4 ]
Brabo Pereira, Andre Maues [5 ]
Cavalcante-Neto, Joaquim B. [6 ]
Martha, Luiz Fernando [3 ,4 ]
机构
[1] Univ Brasilia, Dept Civil & Environm Engn, SG 12 Bldg,Darcy Ribeiro Campus, BR-70910900 Brasilia, DF, Brazil
[2] Univ Fed Alagoas, Ctr Technol, Lab Sci Comp & Visualizat LCCV, BR-57072970 Maceio, AL, Brazil
[3] Pontif Catholic Univ Rio de Janeiro, Dept Civil Engn, BR-22451900 Rio De Janeiro, Brazil
[4] Pontif Catholic Univ Rio de Janeiro, Tecgraf Tech Sci Software Dev Inst, BR-22451900 Rio De Janeiro, Brazil
[5] Univ Fed Fluminense, Sch Engn, BR-24210240 Niteroi, RJ, Brazil
[6] Univ Fed Ceara, Dept Comp, BR-60455760 Fortaleza, Ceara, Brazil
关键词
Geometric modeling; Subsurface modeling; Mesh generation; Surface intersection; Finite elements; TETRAHEDRAL MESHES; CROSS-SECTIONS; OPTIMIZATION; ALGORITHM;
D O I
10.1007/s00366-014-0352-3
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
This paper introduces a methodology for creating geometrically consistent subsurface simulation models, and subsequently tetrahedral finite element (FE) meshes, from geometric entities generated in gOcad software. Subsurface simulation models have an intrinsic heterogeneous characteristic due to the different geomechanics properties of each geological layer. This type of modeling should represent geometry of natural objects, such as geological horizons and faults, which have faceted representations. In addition, in subsurface simulation modeling, lower-dimension degenerated parts, such as dangling surfaces, should be represented. These requirements pose complex modeling problems, which, in general, are not treated by a generic geometric modeler. Therefore, this paper describes four important modeling capabilities that are implemented in a subsurface simulation modeler: surface re-triangulation, surface intersection, automatic volume recognition, and tetrahedral mesh generation. Surface re-triangulation is used for regenerating the underlying geometric support of surfaces imported from gOcad and of surface patches resulting from intersection. The same re-triangulation algorithm is used for generating FE surface meshes. The proposed modeling methodology combines, with some adaptation, meshing algorithms previously published by the authors. Two novel techniques are presented, the first for surface intersection and the second for automatic volume recognition. The main contribution of the present work is the integration of such techniques through a methodology for the solution of mesh generation problems in subsurface simulation modeling. An example illustrates the capabilities of the proposed methodology. Shape quality of generated triangular surface and tetrahedral meshes, as well as the efficiency of the 3D mesh generator, is demonstrated by means of this example.
引用
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页码:305 / 324
页数:20
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