Real-Time Physically-Accurate Simulation of Robotic Snap Connection Process

被引:1
|
作者
Lee, Minji [1 ,2 ]
Lee, Jeongmin [1 ,2 ]
Yoon, Jaemin [1 ,2 ]
Lee, Dongjun [1 ,2 ]
机构
[1] Seoul Natl Univ, Dept Mech Engn, IAMD, Seoul, South Korea
[2] Seoul Natl Univ, IER, Seoul, South Korea
关键词
MODEL-REDUCTION;
D O I
10.1109/IROS51168.2021.9636246
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
We propose a novel real-time physically-accurate simulation framework for the snap connection process. For this, we first notice the peculiarities of the process, namely, small/smooth deformation, stiff connector and segmented contact. We then design our simulation to fully exploit these peculiarities by adopting the following strategies: 1) the technique of passive midpoint integration (PMI [1]), which allows for stable simulation of arbitrarily light/stiff system by enforcing discrete-time passivity; 2) linear finite element method (FEM [2]) modeling, which is adequate to deal with the small snap connector deformation while providing much faster speed as compared to nonlinear FEM; 3) segmentation of the snap connector FEM model and solving of each segment individually with their coupling analytically eliminated, thereby, further speeding up the simulation; 4) balanced model reduction (BMR [3]) to further reduce the dimension of each segment purely analytically without any prior experiment or simulation; and 5) parallelized data-driven collision detection, which turns out to further significantly speed up our simulation. Experimentally-verified simulations are also performed to show the efficacy of our proposed simulation framework.
引用
收藏
页码:5173 / 5180
页数:8
相关论文
共 50 条
  • [1] A physically based deformable model with haptic feedback for real-time robotic surgery simulation
    Heredia, Saul
    Masuda, Hiromasa
    Miyamoto, Atsushi
    Kuroda, Yohei
    2023 IEEE/RSJ INTERNATIONAL CONFERENCE ON INTELLIGENT ROBOTS AND SYSTEMS, IROS, 2023, : 5079 - 5086
  • [2] REAL-TIME PHYSICALLY BASED SOUND SIMULATION
    Eisenhardt, Bram
    Bikker, Jacco
    PROCEEDINGS OF THE EUROPEAN CONFERENCE ON DATA MINING 2015 AND INTERNATIONAL CONFERENCES ON INTELLIGENT SYSTEMS AND AGENTS 2015 AND THEORY AND PRACTICE IN MODERN COMPUTING 2015, 2015, : 141 - 148
  • [3] Real-time physically cloth simulation with CUDA
    Huaming, Li, 1600, Transport and Telecommunication Institute, Lomonosova street 1, Riga, LV-1019, Latvia (18):
  • [4] Physically Based Real-time Simulation of an Automation Plant
    Rilling, Stefan
    Lochmann, Gerrit
    PROCEEDINGS - 25TH EUROPEAN CONFERENCE ON MODELLING AND SIMULATION, ECMS 2011, 2011, : 387 - 393
  • [5] Accurate Real-time Physics Simulation for LargeWorlds
    Kaufmann, Lorenzo Schwertner
    Franzin, Flavin Paulus
    Menegais, Roberto
    Pozzer, Cesar Tadeu
    GRAPP: PROCEEDINGS OF THE 16TH INTERNATIONAL JOINT CONFERENCE ON COMPUTER VISION, IMAGING AND COMPUTER GRAPHICS THEORY AND APPLICATIONS - VOL. 1: GRAPP, 2021, : 135 - 142
  • [6] ArduSim: Accurate and real-time multicopter simulation
    Fabra, Francisco
    Calafate, Carlos T.
    Carlos Cano, Juan
    Manzoni, Pietro
    SIMULATION MODELLING PRACTICE AND THEORY, 2018, 87 : 170 - 190
  • [7] PROCESSING PIPELINES FOR EFFICIENT, PHYSICALLY-ACCURATE SIMULATION OF MICROPHONE ARRAY SIGNALS IN DYNAMIC SOUND SCENES
    Moore, Alastair H.
    Vos, Rebecca R.
    Naylor, Patrick A.
    Brookes, Mike
    2021 IEEE INTERNATIONAL CONFERENCE ON ACOUSTICS, SPEECH AND SIGNAL PROCESSING (ICASSP 2021), 2021, : 965 - 969
  • [8] Physically accurate real-time synthesis of ocean waves for maritime simulators
    Donatini, Luca
    Verwilligen, Jeroen
    Delefortrie, Guillaume
    Vantorre, Marc
    Lataire, Evert
    APPLIED OCEAN RESEARCH, 2024, 143
  • [9] Physically-based real-time music fountain simulation
    Wan, Huagen
    Cao, Yujuan
    Han, Xiaoxia
    Jin, Xiaogang
    TECHNOLOGIES FOR E-LEARNING AND DIGITAL ENTERTAINMENT, PROCEEDINGS, 2006, 3942 : 1058 - 1061
  • [10] Real-time simulation of physically based on-surface flow
    Y.Q. Liu
    H.B. Zhu
    X.H. Liu
    E.H. Wu
    The Visual Computer, 2005, 21 : 727 - 734