A simplified gravitational model to analyze texture roughness

被引:19
|
作者
de Mesquita Sa Junior, Jarbas Joaci [2 ]
Backes, Andre Ricardo [1 ]
机构
[1] Univ Fed Uberlandia, Fac Comp, BR-38408100 Uberlandia, MG, Brazil
[2] Ctr Tecn UFC, Dept Engn Teleinformat DETI, BR-60455970 Fortaleza, Ceara, Brazil
关键词
Texture analysis; Simplified gravitational system; Complexity; Bouligand-Minkowski fractal dimension; CLASSIFICATION;
D O I
10.1016/j.patcog.2011.07.023
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Textures are among the most important visual attributes in image analysis. This paper presents a novel method to analyze texture, based on representing states of a simplified gravitational collapse from an image and extracting information from each state using fractal dimension. In this approach, an image evolves in times t = {1,2 20}, each time representing a state, which is explored by the Bouligand-Minkowski method using radius r = {3,4, ..., 8}. These parameters allow to create a set of feature vectors, which were extracted from Brodatz's textures and leaf textures. The best classification results were 98.75% and 86.67% of success rate (percentage of samples correctly classified) for these two databases, respectively. These results prove that the proposed approach opens a promising source of research in texture analysis to be explored. (C) 2011 Elsevier Ltd. All rights reserved.
引用
收藏
页码:732 / 741
页数:10
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