Social Mpower: An Educational Game for Energy Efficiency

被引:3
|
作者
Bourazeri, Aikaterini [1 ]
Pitt, Jeremy [2 ]
Arnab, Sylvester [1 ]
机构
[1] Coventry Univ, Disrupt Media Learning Lab, Coventry CV1 5DD, W Midlands, England
[2] Imperial Coll London, London SW7 2BT, England
关键词
Educational game; Energy efficiency; Serious games;
D O I
10.1007/978-3-319-51055-2_17
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
A number of serious games have been developed for energy systems that act as an educational tool and help energy consumers to better understand concepts such as resource allocation, electricity prices and grid sustainability. In such gamified environments, players use technology to solve environmental problems including greener environment, optimised energy and water infrastructure, sustainable resources and reduced energy use. Social Mpower game is a representation of an autonomous energy community for local power generation and distribution in which the participants have to avoid a collective blackout by individually reducing their energy consumption by synchronising and coordinating their actions. Our experimental hypothesis is that collective awareness can be enhanced by appropriate features of the game interface, and therefore to increase the opportunities and prospects for successful collective action (e.g to avoid a blackout).
引用
收藏
页码:133 / 140
页数:8
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