Game Minimax Control of Automatic System Bandwidth under Information Counteraction

被引:0
|
作者
Bukhalev, V. A. [1 ]
Skrynnikov, A. A. [2 ,3 ]
Boldinov, V. A. [3 ]
机构
[1] Moscow Res Televis Inst, Moscow 105094, Russia
[2] State Res Inst Aviat Syst GosNIIAS, Moscow 125167, Russia
[3] Moscow Inst Aviat Technol, Moscow 125993, Russia
基金
俄罗斯基础研究基金会;
关键词
game control; minimax; maximin; random jump structure; Markov chain; game saddle point;
D O I
10.1134/S0005117922020102
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
We consider the problem of finding algorithms for controlling the bandwidth of an automatic system in a game setting, when one of the players (the main control system) tries to improve the quality of transients and the other (the information countermeasure system), to worsen it. Approximately optimal minimax and maximin information-control algorithms of the players are obtained. An example illustrating the operation of the algorithm is given.
引用
收藏
页码:282 / 290
页数:9
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