Automated Gait Generation for Simulated Bodies using Deep Reinforcement Learning

被引:0
|
作者
Ananthakrishnan, Abhishek [1 ]
Kanakiya, Vatsal [1 ]
Ved, Dipen [1 ]
Sharma, Grishma [1 ]
机构
[1] KJ Somaiya Coll Engn, Dept Comp Engn, Vidyavihar, Mumbai, India
关键词
Reinforcement Learning; Reward Function; Value Function; Policy; Action Space; Observation Space; Actor; -; Critic; Policy Gradient; Mujoco; PyTorch;
D O I
暂无
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
A popular problem to solve these days is to propose an algorithm such that a body autonomously learns locomotion. Some of the most efficient and popular contemporary algorithms are Deep Reinforcement Learning algorithms. In this paper, we study three such algorithms from recent times, namely - Deep Deterministic Policy Gradient, Advantage Actor Critic, and Proximal Policy Optimization. We implement and compare the algorithms on the performance metric of average reward per epoch. Given our implementations, we then draw our conclusions on the efficiency of the algorithms proposed and rank the algorithms based on the same.
引用
收藏
页码:90 / 95
页数:6
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