An approach to Inclusive Education in Electronic Engineering Through Serious Games

被引:0
|
作者
Jaramillo-Alcazar, Angel [1 ]
Guaita, Carlos [1 ]
Rosero, Jorge L. [1 ]
Lujan-Mora, Sergio [2 ]
机构
[1] Univ Las Amer, Fac Ingn & Ciencias Aplicadas, Quito, Ecuador
[2] Univ Alicante, Dept Software & Comp Syst, Alicante, Spain
关键词
Electronic engineering education; serious games; impairments; disabilities; mobile devices; accessibility; inclusive education;
D O I
暂无
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
The development of video games has had a great growth in recent years. Also, serious games have positioned themselves as a tool that support the learning process of students. Students from electronic engineering are not the exception. However, video games of this type do not usually consider accessibility parameters in their design and those for electronic engineering are not the exception. On the other hand, several educational institutions use mobile devices in their classrooms for a more didactic learning and to achieve better learning outcomes. This article proposes a mobile serious game that addresses some basic principles of electrical circuits. Also, it incorporates accessibility features for students who have hearing or visual disabilities. Experiments were carried out with people with these types of disabilities to validate their accessibility and they were evaluated to verify their level of learning. Finally, the results obtained were analyzed in order to improve the video game.
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页数:7
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