Online Game Protocol for P2P Using Byzantine Agreement

被引:3
|
作者
Wada, Daisuke [1 ]
Kitagawa, Junichiro [1 ]
Kobayashi, Hiromi [1 ]
机构
[1] Tokai Univ, Grad Sch Engn, Hiratsuka, Kanagawa 2591292, Japan
关键词
D O I
10.1109/ICADIWT.2009.5273978
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Peer to peer (P2P) online game systems have garnered attention recently. This paper presents an online game protocol based on the lockstep protocol and the Byzantine agreement algorithm. The firmer prevents dishonest actions called time-cheats in a peer to peer (P2P) network. The latter disables Byzantine cheats, with actions resembling the Byzantine fault. Using this protocol, a game can be continued if a player performs a cheat action.
引用
收藏
页码:753 / 758
页数:6
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