War-Gaming Application for Future Space Systems Acquisition: Part 2-Acquisition and Bidding War-Gaming Modeling and Simulation Approaches for FFP and FPIF

被引:0
|
作者
Nguyen, Tien M. [1 ]
Guillen, Andy T. [1 ]
机构
[1] Aerosp Corp, 2310 E El Segundo Blvd, El Segundo, CA 90245 USA
关键词
Space systems; War-gaming; Unified Game-based Acquisition Framework; Advanced Game-Based Mathematical Framework; DOD Acquisition Authority; Contractor; War-Gaming Engines; Acquisition Strategy; Bidding; Program Technical Baseline; Bayesian games; Complete games; Incomplete games; Market Survey; Firm Fixed Price; Fixed Price Incentive Firm;
D O I
10.1117/12.2264723
中图分类号
V [航空、航天];
学科分类号
08 ; 0825 ;
摘要
This paper describes cooperative and non-cooperative static Bayesian game models with complete and incomplete information for the development of optimum acquisition strategies associated with the Program and Technical Baseline (PTB) solutions obtained from Part 1 of this paper [1]. The optimum acquisition strategies discussed focus on achieving "Affordability" by incorporating contractors' bidding strategies into the government acquisition strategies for acquiring future space systems. The paper discusses System Engineering (SE) frameworks, analytical and simulation approaches and modeling for developing the optimum acquisition strategies from both the government and contractor perspectives for Firm Fixed Price (FFP) and Fixed Price Incentive Firm (FPIF) contract types.
引用
收藏
页数:15
相关论文
共 4 条
  • [1] War-Gaming Application for Future Space Systems Acquisition: Part 1-Program and Technical Baseline War-Gaming Modeling and Simulation Approaches
    Nguyen, Tien M.
    Guillen, Andy T.
    SENSORS AND SYSTEMS FOR SPACE APPLICATIONS X, 2017, 10196
  • [2] War-Gaming Application for Future Space Systems Acquisition
    Nguyen, Tien M.
    Guillen, Andy T.
    SENSORS AND SYSTEMS FOR SPACE APPLICATIONS IX, 2016, 9838
  • [3] War-Gaming Application for Future Space Systems Acquisition: MATLAB Implementation of War-Gaming Acquisition Models and Simulation Results
    Vienhage, Paul
    Barcomb, Heather
    Marshall, Karel
    Black, William A.
    Coons, Amanda
    Tran, Hien T.
    Nguyen, Tien M.
    Guillen, Andy T.
    Yoh, James
    Kizer, Justin
    Rogers, Blake A.
    SENSORS AND SYSTEMS FOR SPACE APPLICATIONS X, 2017, 10196
  • [4] Acquisition War-Gaming Technique for Acquiring Future Complex Systems: Modeling and Simulation Results for Cost Plus Incentive Fee Contract
    Nguyen, Tien M.
    Tran, Hien T.
    Guillen, Andy T.
    Bui, Tung X.
    Matsunaga, Sumner S.
    MATHEMATICS, 2018, 6 (03)