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Corpus callosum
被引:0
|作者:
Turvey, M
机构:
来源:
MILLENNIUM FILM JOURNAL
|
2005年
/
43-44期
关键词:
D O I:
暂无
中图分类号:
J9 [电影、电视艺术];
I235 [电影、电视、广播剧];
学科分类号:
摘要:
During the 1980s and 1990s the camera model became as much of an interface convention as scrollable windows or cut-and-paste operations. It became an accepted way of interacting with any data represented in three dimensions-which in computer culture means literally anything and everything-the results of a physical simulation, an architectural site, the design of a new molecule, statistical data, the structure of a computer network, and so on. As computer culture gradually spatializes all representations and experiences, they are subjected to the camera's particular grammar of data access. Zoom, tilt, pan, and track-we now use these operations to interact with data spaces, models, objects, and bodies.(4)
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页码:131 / 140
页数:10
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