Demo: Combining Implicit Gaze and AI for Real-Time Intention Projection

被引:1
|
作者
Newn, Joshua [1 ]
Singh, Ronal [1 ]
Velloso, Eduardo [1 ]
Vetere, Frank [1 ]
机构
[1] Univ Melbourne, Melbourne, Vic, Australia
基金
澳大利亚研究理事会;
关键词
Eye Tracking; Bayesian Inference; Automated Planning; Intention Recognition; Human-AI Interaction;
D O I
10.1145/3341162.3343786
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Intention recognition is the process of using behavioural cues to infer an agent's goals or future behaviour. In face-to-face communication, our gaze implicitly signals our point of interest within the environment and therefore, inadvertently leaks our unspoken intentions to others. In our published body of work, we leverage this implicit function of gaze together with the tendency of humans to plan before executing their actions, resulting in an artificial agent that can project humans intentions while human players engage in a competitive game. In this demo, we created a path-planning game to demonstrate the capability of our artificial agent in a playful manner. The agent projects future plans of players by combining the use of implicit gaze of human players with an AI planning-based model. The demo aims to illustrate that gaze is intentional and that socially interactive agents can harness gaze as a natural input implicitly to assist humans collaboratively with knowledge of their intentions.
引用
收藏
页码:324 / 327
页数:4
相关论文
共 50 条
  • [1] Combining gaze and AI planning for online human intention recognition
    Singh, Ronal
    Miller, Tim
    Newn, Joshua
    Velloso, Eduardo
    Vetere, Frank
    Sonenberg, Liz
    ARTIFICIAL INTELLIGENCE, 2020, 284
  • [2] Gaze and Motion-aware Real-Time Dome Projection System
    Grogorick, Steve
    Ueberheide, Matthias
    Tauscher, Jan-Philipp
    Bittner, Paul Maximilian
    Magnor, Marcus
    2019 26TH IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES (VR), 2019, : 1780 - 1783
  • [3] Combining AI Methods for Learning Bots in a Real-Time Strategy Game
    Baumgarten, Robin
    Colton, Simon
    Morris, Mark
    INTERNATIONAL JOURNAL OF COMPUTER GAMES TECHNOLOGY, 2009, 2009
  • [4] Real-time Gaze Transition Entropy
    Ebeid, Islam Akef
    Gwizdka, Jacek
    2018 ACM SYMPOSIUM ON EYE TRACKING RESEARCH & APPLICATIONS (ETRA 2018), 2018,
  • [5] Real-Time Human Gaze Estimation
    Rowntree, Thomas
    Pontecorvo, Carmine
    Reid, Ian
    2019 DIGITAL IMAGE COMPUTING: TECHNIQUES AND APPLICATIONS (DICTA), 2019, : 98 - 104
  • [6] Demo: Real-time Object Tagging and Retrieval
    Jain, Puneet
    Choudhury, Romit Roy
    MOBISYS'14: PROCEEDINGS OF THE 12TH ANNUAL INTERNATIONAL CONFERENCE ON MOBILE SYSTEMS, APPLICATIONS, AND SERVICES, 2014, : 346 - 346
  • [7] Real-time imaging demo facility in Germany
    不详
    INSIGHT, 1996, 38 (09) : 617 - 617
  • [8] Real-Time Resilience Optimization Combining an AI Agent With Online Hard Optimization
    Yang, Zejun
    Marti, Jose R.
    IEEE TRANSACTIONS ON POWER SYSTEMS, 2022, 37 (01) : 508 - 517
  • [9] FAST IS NOT REAL-TIME - DESIGNING EFFECTIVE REAL-TIME AI SYSTEMS
    OREILLY, CA
    CROMARTY, AS
    PROCEEDINGS OF THE SOCIETY OF PHOTO-OPTICAL INSTRUMENTATION ENGINEERS, 1985, 548 : 249 - 257
  • [10] Implicit surfaces and real-time graphics
    Lussier, K
    DR DOBBS JOURNAL, 1997, 22 (07): : 18 - +