Toward a Game-Theoretic Model of Grid Systems

被引:0
|
作者
Buscemi, Maria Grazia [1 ]
Montanari, Ugo [2 ]
Taneja, Sonia [1 ,2 ,3 ]
机构
[1] IMT Lucca Inst Adv Studies, Lucca, Italy
[2] Univ Pisa, Dipartimento Informat, Pisa, Italy
[3] Sezione Pisa, Ist Nazl Fis Nucl, Pisa, Italy
来源
TRUSTWORTHY GLOBAL COMPUTING | 2010年 / 6084卷
关键词
D O I
暂无
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Computational Grid is a promising platform that provides a vast range of heterogeneous resources for high performance computing. To grasp the full advantage of Grid systems, efficient and effective resource management and Grid job scheduling are key requirements. Particularly, in resource management and job scheduling, conflicts may arise as Grid resources are usually owned by different organizations, which have different goals. In this paper, we study the job scheduling problem in Computational Grid by analyzing it using game theoretic approaches. We consider a hierarchical job scheduling model that is formulated as a repeated non-cooperative game among Grid sites, which may have selfish concerns. We exploit the concept of Nash equilibrium as a stable solution for our game which eventually is convenient for every player.
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页码:57 / +
页数:2
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