Developing, evaluating and scaling learning agents in multi-agent environments

被引:2
|
作者
Gemp, Ian [1 ]
Anthony, Thomas [1 ]
Bachrach, Yoram [1 ]
Bhoopchand, Avishkar [1 ]
Bullard, Kalesha [1 ]
Connor, Jerome [1 ]
Dasagi, Vibhavari [1 ]
De Vylder, Bart [1 ]
Duenez-Guzman, Edgar A. [1 ]
Elie, Romuald [1 ]
Everett, Richard [1 ]
Hennes, Daniel [1 ]
Hughes, Edward [1 ]
Khan, Mina [1 ]
Lanctot, Marc [1 ]
Larson, Kate [1 ]
Lever, Guy [1 ]
Liu, Siqi [1 ]
Marris, Luke [1 ]
McKee, Kevin R. [1 ]
Muller, Paul [1 ]
Perolat, Julien [1 ]
Strub, Florian [1 ]
Tacchetti, Andrea [1 ]
Tarassov, Eugene [1 ]
Wang, Zhe [1 ]
Tuyls, Karl [1 ]
机构
[1] DeepMind, Game Theory & Multiagent Team, London, England
关键词
Game theory; multi-agent; reinforcement learning; equilibrium; mechanism design; REINFORCEMENT; DYNAMICS; GAMES;
D O I
10.3233/AIC-220113
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
The Game Theory & Multi-Agent team at DeepMind studies several aspects of multi-agent learning ranging from computing approximations to fundamental concepts in game theory to simulating social dilemmas in rich spatial environments and training 3-d humanoids in difficult team coordination tasks. A signature aim of our group is to use the resources and expertise made available to us at DeepMind in deep reinforcement learning to explore multi-agent systems in complex environments and use these benchmarks to advance our understanding. Here, we summarise the recent work of our team and present a taxonomy that we feel highlights many important open challenges in multi-agent research.
引用
收藏
页码:271 / 284
页数:14
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