Interactive modeling and simulation of peripheral nerve cords in virtual environments

被引:0
|
作者
Ullrich, Sebastian [1 ]
Frommen, Thorsten [1 ]
Eckert, Jan [1 ]
Schuetz, Astrid [1 ]
Liao, Wei [2 ]
Deserno, Thomas M. [2 ]
Ntoub, Alexandre [3 ]
Rossaint, Rolf [3 ]
Prescher, Andreas [4 ]
Kuhlen, Torsten [1 ]
机构
[1] Rhein Westfal TH Aachen, VR Grp, Seffenter Weg 23, Aachen, Germany
[2] Rhein Westfal TH Aachen, Dept Med Informat, Aachen, Germany
[3] Univ Hosp Aachen, Anesthesiol Clin, Aachen, Germany
[4] Univ Hosp Aachen, Inst Neuroanat, D-52074 Aachen, Germany
关键词
modeling; surgical simulation; visualization;
D O I
10.1117/12.770354
中图分类号
R318 [生物医学工程];
学科分类号
0831 ;
摘要
This paper contributes to modeling, simulation and visualization of peripheral nerve cords. Until now, only sparse datasets of nerve cords can be found. In addition, this data has not yet been used in simulators, because it is only static. To build up a more flexible anatomical structure of peripheral nerve cords, we propose a hierarchical tree data structure where each node represents a nerve branch. The shape of the nerve segments itself is approximated by spline curves. Interactive modeling allows for the creation and editing of control points which are used for branching nerve sections, calculating spline curves and editing spline representations via cross sections. Furthermore, the control points can be attached to different anatomic structures. Through this approach, nerve cords deform in accordance to the movement of the connected structures, e.g., muscles or bones. As a result, we have developed an intuitive modeling system that runs on desktop computers and in immersive environments. It allows anatomical experts to create movable peripheral nerve cords for articulated virtual humanoids. Direct feedback of changes induced by movement or deformation is achieved by visualization in real-time. The techniques and the resulting data are already used for medical simulators.
引用
收藏
页数:8
相关论文
共 50 条
  • [1] Modeling and simulation of manufacturing systems in interactive virtual environments
    Ormes, J
    Ramaswamy, S
    Cheng, T
    [J]. ETFA '97 - 1997 IEEE 6TH INTERNATIONAL CONFERENCE ON EMERGING TECHNOLOGIES AND FACTORY AUTOMATION PROCEEDINGS, 1997, : 82 - 86
  • [2] Modeling and Simulation Framework for Development of Interactive Virtual Environments
    Knyazkov, Konstantin V.
    Kovalchuk, Sergey V.
    [J]. 2014 INTERNATIONAL CONFERENCE ON COMPUTATIONAL SCIENCE, 2014, 29 : 332 - 342
  • [3] Interactive cloth simulation in virtual environments
    Keckeisen, M
    Stoev, SL
    Feurer, M
    Strasser, W
    [J]. IEEE VIRTUAL REALITY 2003, PROCEEDINGS, 2003, : 71 - 78
  • [4] Mechanics modeling for virtual interactive environments
    Delannoy, JC
    Petriu, EM
    Wide, P
    [J]. 2ND IEEE INTERNATIONAL WORKSHOP ON HAPTIC, AUDIO AND VISUAL ENVIRONMENTS AND THEIR APPLICATIONS - HAVE 2003, 2003, : 55 - 59
  • [5] Interactive simulation of fibrin fibers in virtual environments
    Schoner, Jeffrey L.
    Falvo, Michael R.
    Lord, Susan T.
    Taylor, Russell M., II
    Lin, Ming C.
    [J]. IEEE VIRTUAL REALITY 2006, PROCEEDINGS, 2006, : 27 - +
  • [6] Interactive Simulation Data Exploration in Virtual Environments
    Wolter, Marc
    Beer, Thomas
    Cerfontaine, Philippe
    Hentschel, Bernd
    Kuhlen, Torsten
    [J]. VIRTUAL REALITY & AUGMENTED REALITY IN INDUSTRY, 2011, : 101 - 119
  • [7] Modeling moment of inertia for virtual interactive environments
    Delannoy, JC
    Petriu, EM
    [J]. 2004 IEEE SYMPOSIUM ON VIRTUAL ENVIRONMENTS, HUMAN-COMPUTRE INTERFACES AND MEASUREMENT SYSTEMS, 2004, : 142 - 146
  • [8] Facial Expressions Modeling for Interactive Virtual Environments
    Kocon, Maja
    [J]. 2014 19TH INTERNATIONAL CONFERENCE ON METHODS AND MODELS IN AUTOMATION AND ROBOTICS (MMAR), 2014, : 744 - 747
  • [9] Diffraction modeling for interactive virtual acoustical environments
    Kapralos, Bill
    Jenkin, Michael
    Milios, Evangelos
    [J]. GRAPP 2007: PROCEEDINGS OF THE SECOND INTERNATIONAL CONFERENCE ON COMPUTER GRAPHICS THEORY AND APPLICATIONS, VOL AS/IE, 2007, : 241 - +
  • [10] MAESTRO - a tool for interactive assembly simulation in virtual environments
    Steffan, R
    Kuhlen, T
    [J]. IMMERSIVE PROJECTION TECHNOLOGY AND VIRTUAL ENVIRONMENTS 2001, 2001, : 141 - 152