A Game-Theoretic Approach for Increasing Resource Utilization in Edge Computing Enabled Internet of Things

被引:8
|
作者
Kumar, Sumit [1 ]
Gupta, Ruchir [2 ]
Lakshmanan, K. [1 ]
Maurya, Vipin [1 ]
机构
[1] Indian Inst Technol BHU Varanasi, Dept Comp Sci & Engn, Varanasi 221005, Uttar Pradesh, India
[2] Jawaharlal Nehru Univ JNU, Sch Engn, Delhi 110067, India
关键词
Edge computing; Internet of Things; resource allocation; app vendors; game theory; Nash equilibrium; ALLOCATION;
D O I
10.1109/ACCESS.2022.3175850
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Edge computing is a new paradigm that reduces latency and saves bandwidth by deploying edge servers in different geographic locations. This technology plays a crucial role in the rapidly growing app market for IoT devices as app vendors can hire computing resources on edge servers to serve their app users. An effective allocation of edge computing resources to different apps is needed to maximize resource utilization and serve the most app users at the lowest cost. We refer to this as an Edge Resource Allocation (ERA) problem. In this paper, we propose an Edge Resource Allocation Game (ERAGame), a game-theoretic approach that formulates the ERA problem by appropriately pricing the multi-tenant edge servers. The proposed approach gives a Pure Nash Equilibrium (PNE) solution to the ERA problem. For this, we design an ERA algorithm using ERAGame under which the system converges to PNE. For fast convergence to PNE, the edge servers are partitioned into different groups, enabling the ERA algorithm to run in parallel on all edge servers within each group. We prove that ERAGame is a potential game that guarantees at least one PNE under the ERA algorithm. We evaluate that the price of stability of ERAGame is at most O(logn). The performance of the proposed algorithm is examined through simulation.
引用
收藏
页码:57974 / 57989
页数:16
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