A Comparison of Virtual Reality-Based Psychomotor Task Training with Visual and Haptic Aiding

被引:1
|
作者
Ma, Wenqi [1 ]
Kaber, David [2 ]
Gil, Guk-Ho [2 ]
Clamann, Michael [3 ]
Jeon, Wooram [2 ]
Zhu, Biwen [2 ]
Currie, Nancy [4 ]
机构
[1] Yanfeng Automot Interiors, Strateg Res Grp, Holland, MI 49423 USA
[2] North Carolina State Univ, Edwards P Fitts Dept Ind & Syst Engn, Raleigh, NC USA
[3] Duke Univ, Dept Mech Engn & Mat Sci, Durham, NC 27706 USA
[4] NASA, Lyndon B Johnson Space Ctr, Houston, TX 77058 USA
基金
美国国家科学基金会;
关键词
Haptic simulation; Virtual reality; Neuropsychological tests; Motor skill training; Learning; CORTICAL REORGANIZATION; CHRONIC STROKE; GUIDANCE; REHABILITATION; PERFORMANCE; RECOVERY; FEEDBACK; DOMINANT;
D O I
10.1007/978-3-319-60018-5_26
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
The objective of this research was to compare learning effects of motor and cognitive skill training with three types of virtual reality (VR) simulation. The VR simulations included haptic (guidance forces), visual (attentional cues) and a combination of haptic and visual assistance designed to accelerate training. The results of the experiment revealed that conditions providing haptic assistance (alone and in combination with visual aids) provided more cognitive skill training than the visual- only aiding condition. Similarly, the visual condition resulted in better training of fine motor skill than the haptic condition. The combination condition led to some of the smallest training effects. The present investigation incorporating healthy participants was designed as part of an ongoing research effort to provide insight for the design of VR simulations to support rehabilitation of motor skills among disabled populations or training of new skills for occupational tasks.
引用
收藏
页码:265 / 277
页数:13
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