Multiagent Federated Reinforcement Learning for Secure Incentive Mechanism in Intelligent Cyber-Physical Systems

被引:41
|
作者
Xu, Minrui [1 ]
Peng, Jialiang [2 ]
Gupta, B. B. [3 ,4 ]
Kang, Jiawen [5 ]
Xiong, Zehui [6 ]
Li, Zhenni [7 ,8 ]
Abd El-Latif, Ahmed A. [9 ]
机构
[1] Sun Yat Sen Univ, Sch Comp Sci & Engn, Guangzhou 510006, Peoples R China
[2] Heilongjiang Univ, Sch Data Sci & Technol, Harbin 150080, Peoples R China
[3] Natl Inst Technol Kurukshetra, Dept Comp Engn, Kurukshetra 136119, Haryana, India
[4] Asia Univ, Dept Comp Sci & Informat Engn, Taichung 413, Taiwan
[5] Nanyang Technol Univ, Joint NTU WeBank Res Ctr Fintech, Singapore 639798, Singapore
[6] Singapore Univ Technol & Design, Pillar Informat Syst Technol & Design, Singapore 487372, Singapore
[7] Guangdong Univ Technol, Sch Automat, Guangzhou 510006, Peoples R China
[8] Guangdong Univ Technol, Guangdong Key Lab IoT Informat Technol, Guangzhou 510006, Peoples R China
[9] Menoufia Univ, Fac Sci, Dept Math & Comp Sci, Shibin Al Kawm 32511, Egypt
来源
IEEE INTERNET OF THINGS JOURNAL | 2022年 / 9卷 / 22期
基金
中国国家自然科学基金;
关键词
Privacy; Collaborative work; Adaptation models; Reinforcement learning; Resource management; Convergence; Cyber-physical systems; Deep reinforcement learning (DRL); federated learning (FL); intelligent cyber-physical systems (ICPS); DEEP; OPTIMIZATION; INTERNET; IOT; FRAMEWORK; THINGS;
D O I
10.1109/JIOT.2021.3081626
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Federated learning (FL) is an emerging technology for empowering various applications that generate large amounts of data in intelligent cyber-physical systems (ICPS). Though FL can address users' concerns about data privacy, its maintenance still depends on efficient incentive mechanisms. For long-term incentivization to participants in data federation under dynamic environments, deep reinforcement learning as a promising technology has been extensively studied. However, the nonstationary problem caused by the heterogeneity of ICPS devices results in a serious effect on the convergence rate of existing single-agent reinforcement learning. In this article, we propose a multiagent learning-based incentive mechanism to capture the stationarity approximation in FL with heterogeneous ICPS. First, we formulate the secure communication and data resource allocation problem as a Stackelberg game in FL with multiple participants. Then, to tackle the heterogeneous problem, we model this multiagent game as a partially observable Markov decision process. In particular, a multiagent federated reinforcement learning algorithm is proposed to learn the allocation policies efficiently by dwindling variances in policy evaluation caused by interaction among multiple devices without the requirement of sharing privacy information. Moreover, the proposed algorithm is proved to attain convergence at an expected rate. Finally, extensive experimental results demonstrate that our proposed algorithm significantly outperforms baseline approaches.
引用
收藏
页码:22095 / 22108
页数:14
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