Real-time recognition of human gestures for 3D interaction

被引:0
|
作者
Jaume-i-Capo, Antoni [1 ]
Varona, Javier [1 ]
Perales, Francisco J. [1 ]
机构
[1] Univ Illes Balears, Dept Ciencias Matemat & Informat, Unitat Graf & Visio Ordinator, Palma de Mallorca 07122, Spain
关键词
vision-based gesture recognition; human-computer interaction; non-parametric classification;
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
A fundamental natural interaction concept is not yet fully exploited in most of the existing human-computer interfaces. Recent technological advances have created the possibility to naturally and significantly enhance the interface perception by means of visual inputs, the so called Vision-Based Interaction (VBI). In this paper, we present a gesture recognition algorithm where the user's movements are obtained through a real-time vision-based motion capture system. Specifically, we focus on recognizing users motions with a particular mean, that is, a gesture. Defining an appropriate representation of the user's motions based on a temporal posture parameterization, we apply non-parametric techniques to learn and recognize the user's gestures in real-time. This scheme of recognition has been tested for controlling a classical computer videogame. The results obtained show an excellent performance in on-line classification and it allows the possibility to achieve a learning phase in real-time due to its computational simplicity.
引用
收藏
页码:419 / 430
页数:12
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