Playing Mastermind Game by using Reinforcement Learning

被引:2
|
作者
Lu, Wei-Fu [1 ]
Yang, Ji-Kai [1 ]
Chu, Hsueh-Ting [1 ]
机构
[1] Asia Univ, Dept CSIE, Taichung, Taiwan
关键词
mastermind; machine learning; reinforcement learning; Monte-Carlo methods; Sarsa(lambda);
D O I
10.1109/IRC.2017.54
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
In this paper, we play the Mastermind game by using strategies of reinforcement learning. Monte-Carlo method and Sarsa(lambda) algorithms are used to obtain the optimal policy for finding opponent's secrete code and the optimal policy for constructing our secrete code. The experimental results show that of our approach's expected number of guessing is 4.294, which is better than most part's 4.373. In secret code construction, we increase numbers of guessing of other methods successfully, such as the expected number of guessing of most part increasing to 4.635 from 4.373.
引用
收藏
页码:418 / 421
页数:4
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