Virtual reality in multiple sclerosis - A systematic review

被引:76
|
作者
Massetti, Thais [1 ]
Trevizan, Isabela Lopes [1 ]
Arab, Claudia [2 ]
Favero, Francis Meire [3 ]
Ribeiro-Papa, Denise Cardoso [1 ]
de Mello Monteiro, Carlos Bandeira [1 ]
机构
[1] Univ Sao Paulo, Fac Med, Postgrad Program Rehabil Sci, Rua Cipotanea 51, Sao Paulo, SP, Brazil
[2] Univ Fed Sao Paulo, Paulista Sch Med, Postgrad Program Cardiol, Sao Paulo, SP, Brazil
[3] Fac Med ABC, Dept Morphol & Physiol, Santo Andre, SP, Brazil
关键词
Multiple Sclerosis; Virtual Reality; TELEREHABILITATION PROGRAM; PARKINSONS-DISEASE; GAIT IMPROVEMENT; POSTURAL CONTROL; MOTOR; ENVIRONMENTS; BALANCE; GAMES;
D O I
10.1016/j.msard.2016.05.014
中图分类号
R74 [神经病学与精神病学];
学科分类号
摘要
Introduction: Multiple sclerosis (MS) is an inflammatory disease in which the insulating cover of nerve cells in the brain and spinal cord are damaged. The methods used for motor rehabilitation of patients with neurological problems require the performance of several rehabilitation exercises. Recently, studies related to the use of video game consoles have proliferated in the field of motor rehabilitation. Virtual reality (VR) has been proposed as a potentially useful tool for motoring assessment and rehabilitation. Objective: The purpose of this study was to investigate the results shown in previous studies on "Multiple Sclerosis" and "Virtual Reality". Method: A bibliographic review was performed without time limitations. The research was carried out using PubMed and BVS databases. Considering keywords, we included articles that showed the terms "Multiple Sclerosis" and "Virtual Reality". The review was according to the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) guidelines Results: The initial search yielded 41 articles. After the duplicates were removed, two authors independently evaluated the title and abstract of each of the articles with the study inclusion criteria. From these, 31 articles were excluded based on the title and abstract. Finally, 10 articles were isolated that met the inclusion criteria. Conclusion: VR represents a motivational and effective alternative to traditional motor rehabilitation for MS patients. The results showed that VR programs could be an effective method of patients with MS rehabilitation in multiple cognitive and / or motor deficits. Additional research is needed to support the rehabilitation protocols with VR and increase the effects of treatment. (C) 2016 Elsevier B.V. All rights reserved.
引用
收藏
页码:107 / 112
页数:6
相关论文
共 50 条
  • [1] Effectiveness of Virtual Reality on Gait and Balance among Adults with Multiple Sclerosis: A Systematic Review
    Chen, Chuxin
    Newland, Pamela
    Fisher, Nadine
    Lorenz, Rebecca
    [J]. NURSING RESEARCH, 2019, 68 (02) : E134 - E135
  • [2] Virtual reality intervention in lower limb locomotor training for patients with multiple sclerosis: a systematic review
    Shalabi, Kholood Matouq
    [J]. KHYBER MEDICAL UNIVERSITY JOURNAL-KMUJ, 2023, 15 (04): : 258 - 269
  • [3] Comparing virtual reality exergaming with conventional exercise in rehabilitation of people with multiple sclerosis: A systematic review
    Moeinzadeh, Amir Majid
    Calder, Allyson
    Petersen, Carl
    Hoermann, Simon
    Daneshfar, Amin
    [J]. NEUROPSYCHOLOGICAL REHABILITATION, 2023, 33 (08) : 1430 - 1455
  • [4] Upper limb rehabilitation interventions using virtual reality for people with multiple sclerosis: A systematic review
    Webster, Amy
    Poyade, Matthieu
    Rooney, Scott
    Paul, Lorna
    [J]. MULTIPLE SCLEROSIS AND RELATED DISORDERS, 2021, 47
  • [5] Efficacy of virtual reality on balance and gait in multiple sclerosis. Systematic review of randomized controlled trials
    Moreno-Verdu, Marcos
    Rosario Ferreira-Sanchez, M.
    Cano-de-la-Cuerda, Roberto
    Jimenez-Antona, Carmen
    [J]. REVISTA DE NEUROLOGIA, 2019, 68 (09) : 357 - 368
  • [6] Virtual reality in multiple sclerosis rehabilitation: A review on cognitive and motor outcomes
    Maggio, Maria Grazia
    Russo, Margherita
    Cuzzola, Marilena Foti
    Destro, Massimo
    La Rosa, Gianluca
    Molonia, Francesco
    Bramanti, Placido
    Lombardo, Giuseppe
    De Luca, Rosaria
    Calabro, Rocco Salvatore
    [J]. JOURNAL OF CLINICAL NEUROSCIENCE, 2019, 65 : 106 - 111
  • [7] Efficacy of Virtual Reality and Exergaming in Improving Balance in Patients With Multiple Sclerosis: A Systematic Review and Meta-Analysis
    Calafiore, Dario
    Invernizzi, Marco
    Ammendolia, Antonio
    Marotta, Nicola
    Fortunato, Francesco
    Paolucci, Teresa
    Ferraro, Francesco
    Curci, Claudio
    Cwirlej-Sozanska, Agnieszka
    de Sire, Alessandro
    [J]. FRONTIERS IN NEUROLOGY, 2021, 12
  • [8] Effectiveness of Virtual Reality on Balance and Risk of Falls in People with Multiple Sclerosis: A Systematic Review and Meta-Analysis
    Castellano-Aguilera, Ana
    Bivia-Roig, Gemma
    Cuenca-Martinez, Ferran
    Suso-Marti, Luis
    Calatayud, Joaquin
    Blanco-Diaz, Maria
    Casana, Jose
    [J]. INTERNATIONAL JOURNAL OF ENVIRONMENTAL RESEARCH AND PUBLIC HEALTH, 2022, 19 (21)
  • [9] Virtual Reality Driving and Cognition in Multiple Sclerosis
    Morse, C.
    McKeever, J.
    Schultheis, M.
    [J]. ARCHIVES OF CLINICAL NEUROPSYCHOLOGY, 2011, 26 (06) : 491 - 491
  • [10] The effect of virtual reality-based therapy on fear of falling in multiple sclerosis: A systematic review and meta-analysis
    Akkan, Hakan
    Seyyar, Guelce Kallem
    Aslan, Burak
    Karabulut, Erdem
    [J]. MULTIPLE SCLEROSIS AND RELATED DISORDERS, 2022, 63