Stylized vector art from 3D models with region support

被引:14
|
作者
Eisemann, Elmar [1 ,2 ]
Winnemoller, Holger [1 ]
Hart, John C. [1 ,3 ]
Salesin, David [1 ,4 ]
机构
[1] Adobe Syst Inc, San Jose, CA 95110 USA
[2] Grenoble Univ, ARTIS INRIA, Grenoble, France
[3] Univ Illinois, Urbana, IL 61801 USA
[4] Univ Washington, Seattle, WA 98195 USA
关键词
D O I
10.1111/j.1467-8659.2008.01258.x
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
We describe a rendering system that converts a 3D meshed model into the stylized 2D filled-region vector-art commonly found in clip-art libraries. To properly define filled regions, we analyze and combine accurate but jagged face-normal contours with smooth but inaccurate interpolated vertex normal contours, and construct a new smooth shadow contour that properly surrounds the actual jagged shadow contour We decompose region definition into geometric and topological components, using machine precision for geometry processing and raster-precision to accelerate topological queries. We extend programmable stylization to simplify, smooth. and stylize filled regions. The result renders 10K-face meshes into custom clip-art in seconds.
引用
收藏
页码:1199 / 1207
页数:9
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