Real-time simulation of watery paint

被引:30
|
作者
Van Laerhoven, T [1 ]
Van Reeth, F [1 ]
机构
[1] Hasselt Univ, Expertise Ctr Digital Media & Transnat, Univ Limburg, BE-3590 Diepenbeek, Belgium
关键词
paint systems; physically based modeling; non-photorealistic rendering;
D O I
10.1002/cav.95
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Existing work on applications for thin watery paint is mostly focused on automatic generation of painterly-style images from input images, ignoring the fact that painting is a process that intuitively should be interactive. Efforts to create real-time interactive systems are limited to a single paint medium and results Often suffer from a trade-off between real-timeness and simulation complexity. We report on the design of a new system that allows the real-time, interactive creation of images with thin watery paint. We mainly target the simulation of watercolor, but the system is also capable of simulating gouache and Oriental black ink. The motion of paint is governed by both physically based and heuristic rules in a layered canvas design. A final image is rendered by optically composing the layers using the Kubelka-Munk diffuse reflectance model. All algorithms that participate in the dynamics phase and the rendering phase of the simulation are implemented on graphics hardware. Images made with the system contain the typical effects that can be recognized in images produced with real thin paint, like the dark-edge effect, watercolor glazing, wet-on-wet painting and the use of different pigment types. Copyright (c) 2005 John Wiley & Sons, Ltd.
引用
收藏
页码:429 / 439
页数:11
相关论文
共 50 条
  • [1] A real-time simulation tool for real-time control
    Kwon, WH
    Kim, KB
    Moon, SY
    Choi, SG
    Kim, YS
    [J]. ALGORITHMS AND ARCHITECTURES FOR REAL-TIME CONTROL 1997, 1997, : 325 - 329
  • [2] Real-Time Simulation in Non Real-Time Environment
    Tarnawski, Jaroslaw
    Karla, Tomasz
    [J]. 2016 21ST INTERNATIONAL CONFERENCE ON METHODS AND MODELS IN AUTOMATION AND ROBOTICS (MMAR), 2016, : 577 - 582
  • [3] SIMULATION OR REAL-TIME?
    Wright, Cameron H. G.
    Welch, Thad B.
    Morrow, Michael G.
    [J]. 2019 IEEE INTERNATIONAL CONFERENCE ON ACOUSTICS, SPEECH AND SIGNAL PROCESSING (ICASSP), 2019, : 7869 - 7872
  • [4] The Real-time Simulation of Smoke
    Yu, Pengpeng
    Tang, Tao
    Zhao, Lili
    Xiao, Fan
    Meng, Xianglei
    [J]. 2016 5TH EEM INTERNATIONAL CONFERENCE ON EDUCATION SCIENCE AND SOCIAL SCIENCE (EEM-ESSS 2016), 2016, 93 : 508 - 513
  • [5] Real-time snowing simulation
    Changbo Wang
    Zhangye Wang
    Tian Xia
    Qunsheng Peng
    [J]. The Visual Computer, 2006, 22 : 315 - 323
  • [6] Real-time simulation of recruitment
    Stone, MA
    Glasberg, BR
    Moore, BCJ
    [J]. BRITISH JOURNAL OF AUDIOLOGY, 1997, 31 (02): : 115 - 115
  • [7] REAL-TIME SIMULATION IN INDUSTRY
    FADDEN, EJ
    [J]. ENGINEERING, 1982, 222 (10): : R4 - R5
  • [8] Real-time Simulation of Meadow
    Li, Changfeng
    Guo, Xinyu
    Lu, Shenglian
    Wen, Weiliang
    [J]. 7TH INTERNATIONAL CONFERENCE ON SYSTEM SIMULATION AND SCIENTIFIC COMPUTING ASIA SIMULATION CONFERENCE 2008, VOLS 1-3, 2008, : 1205 - 1207
  • [9] Real-Time Simulation of a Sailboat
    Filipczuk, Pawel
    Nikiel, Slawomir
    [J]. 2008 CONFERENCE ON HUMAN SYSTEM INTERACTIONS, VOLS 1 AND 2, 2008, : 976 - 980
  • [10] REAL-TIME SIMULATION ON VME
    GOTHARD, A
    [J]. ELECTRONICS WORLD & WIRELESS WORLD, 1990, 96 (1652): : 470 - 470