Design and implementation of interactive game based on Augmented Reality

被引:0
|
作者
Xu Minghui [1 ]
Wang Sikai [1 ]
Zhao Hongfei [1 ]
Huang Chongbo [1 ]
Lu Jiacheng [1 ]
机构
[1] Wuhan Inst Technol, Sch Comp Sci & Engn, Wuhan 430205, Peoples R China
关键词
Augmented reality; Image recognition; Ground recongnition; Mobile terminal;
D O I
10.1117/12.2594353
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
In the trend of social development, mobile phones are playing a more and more important role in our life. No matter in PC or mobile devices, the development of games is no longer limited to simple screen operation. Developers continue to tap the potential of various devices according to their different characteristics, and constantly add the latest technology to the game technology, and give life entertainment and convenience. In the process of graduation project and graduation thesis, this paper discusses the origin and development of AR technology around a game project of augmented reality. In the development project, the key technology of AR is analyzed, the most important one is the algorithm of feature point detection and matching. Through the understanding of the algorithm, it is used in the relevant game projects, and the effect of augmented reality in the game is analyzed. From the basic realization of augmented reality in the game, to the key points used in the algorithm of plane recognition and image recognition, and the coordinate processing of the two recognition methods, thus affecting the role control behavior of the whole game. Finally, the two methods bring completely different game experience to the players. We will integrate augmented reality and video games in depth, rather than simply put them together, give full play to the advantages of software and platform, and show you the design and implementation of interactive games based on augmented reality.
引用
收藏
页数:9
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