On Metrics for Location-Aware Games

被引:5
|
作者
Rodriguez-Pupo, Luis E. [1 ]
Casteleyn, Sven [1 ]
Granell, Carlos [1 ]
机构
[1] Univ Jaume 1, Geospatial Technol Res Grp GEOTEC, Av Vicente Sos Baynat S-N, Castellon De La Plana 12071, Spain
关键词
location-aware games; location-based games; geo-games; game analytics; spatio-temporal metrics; game analytics platforms; GAMIFICATION; FRAMEWORK;
D O I
10.3390/ijgi6100299
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Metrics are important and well-known tools to measure users' behavior in games, and gameplay in general. Particularities of location-aware gamesa class of games where the player's location plays a central role-demand specific support in metrics to adequately address the spatio-temporal features such games exhibit. In this article, we analyse and discuss how existing game analytics platforms address the spatio-temporal features of location-aware games. Our analysis reveals that little support is available. Next, based on the analysis, we propose a classification of spatial metrics, embedded in existing literature, and discuss three types of spatial metrics-point-, trajectory- and area-based metrics-, and elaborate examples and difficulties. Finally, we discuss how spatial metrics may be deployed to improve gameplay in location-aware games.
引用
收藏
页数:24
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