A Minimal Memory Game-based Distributed Algorithm to Vertex Cover of Networks

被引:1
|
作者
Chen, Jie [1 ,2 ]
Li, Xiang [1 ,2 ,3 ]
机构
[1] Fudan Univ, Adapt Networks & Control Lab, Dept Elect Engn, Shanghai 200433, Peoples R China
[2] Fudan Univ, Res Ctr Smart Networks & Syst, Sch Informat Sci & Engn, Shanghai 200433, Peoples R China
[3] Fudan Univ, MOE Frontiers Ctr Brain Sci, Inst Brain Sci, Shanghai 200433, Peoples R China
关键词
Vertex cover; Nash equilibrium; memory length; bounded rational behavioral; selection intensity; APPROXIMATION ALGORITHMS; COOPERATION; EVOLUTION;
D O I
10.1109/ISCAS51556.2021.9401117
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
The vertex cover of networks is a classical combinatorial optimization problem. In this paper, we investigate the vertex cover problem solved by the memory-based best response update rule, which can not converge to a strict Nash equilibrium (SNE) with memory length m = 1. To overcome this shortcoming, a bounded rational behavioral (BRB) update rule is newly proposed in this paper. We prove that the BRB with m = 1 can guarantee that the whole vertices' state converges to a SNE. The simulation is carried out to verify that the performance of the proposed BRB update rule on representative networks. Moreover, we also find that a better SNE will be achieved by increasing the selection intensity.
引用
收藏
页数:5
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