Physical Guides: An Analysis of 3D Sketching Performance on Physical Objects in Augmented Reality

被引:3
|
作者
Wacker, Philipp [1 ]
Wagner, Adrian [1 ]
Voelker, Simon [1 ]
Borchers, Jan [1 ]
机构
[1] Rhein Westfal TH Aachen, D-52056 Aachen, Germany
关键词
Augmented reality; 3D sketching; tracing; motor ability; physical objects; guide classification;
D O I
10.1145/3170427.3188493
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Augmented Reality (AR) lets users sketch 3D designs directly attached to existing physical objects. These objects provide natural haptic feedback whenever the pen touches them, and, unlike in VR, there is no need to digitize the physical object first. Especially in Personal Fabrication, this lets non-professional designers quickly create simple 3D models that fit existing physical objects. We studied how accurately visual lines and concave/convex surfaces let users draw 3D shapes attached to physical vs. virtual objects in AR. Results show that tracing physical objects is 48% more accurate, but takes longer than tracing virtual objects. Concave physical edges further improve accuracy due to their haptic guidance. Our findings provide initial metrics when designing AR sketching systems.
引用
收藏
页数:6
相关论文
共 50 条
  • [1] Physical Guides An Analysis of 3D Sketching Performance on Physical Objects in Augmented Reality
    Wacker, Philipp
    Wagner, Adrian
    Voelker, Simon
    Borchers, Jan
    SUI'18: PROCEEDINGS OF THE 2018 SYMPOSIUM ON SPATIAL USER INTERACTION, 2016, : 25 - 35
  • [2] 3D Referencing Techniques for Physical Objects in Shared Augmented Reality
    Oda, Ohan
    Feiner, Steven
    2012 IEEE INTERNATIONAL SYMPOSIUM ON MIXED AND AUGMENTED REALITY (ISMAR) - SCIENCE AND TECHNOLOGY, 2012, : 207 - 215
  • [3] Physical sketching: Reconstruction and analysis of 3D objects from freehand sketches
    Tian, Chao
    Masry, Mark
    Lipson, Hod
    COMPUTER-AIDED DESIGN, 2009, 41 (03) : 147 - 158
  • [4] Locating Nearby Physical Objects in Augmented Reality
    Gruenefeld, Uwe
    Pradel, Lars
    Heuten, Wilko
    MUM 2019: 18TH INTERNATIONAL CONFERENCE ON MOBILE AND UBIQUITOUS MULTIMEDIA, 2019,
  • [5] Capturing the Physical Reality in 3D
    Frei, Erwin A.
    GIM INTERNATIONAL-THE WORLDWIDE MAGAZINE FOR GEOMATICS, 2015, 29 (09): : 44 - 45
  • [6] Bridging Semantics with Physical Objects using Augmented Reality
    Sun, Yu
    Bae, Hyojoon
    Manna, Sukanya
    White, Jules
    Golparvar-Fard, Mani
    2015 IEEE 9TH INTERNATIONAL CONFERENCE ON SEMANTIC COMPUTING (ICSC), 2015, : 344 - 349
  • [7] A Quick Algorithm for Snapping 3D Objects in Augmented Reality
    Trien V. Do
    Lee, Jong-Weon
    2009 INTERNATIONAL SYMPOSIUM ON UBIQUITOUS VIRTUAL REALITY (ISUVR 2009), 2009, : 61 - +
  • [8] Adding Physical Properties to 3D Models in Augmented Reality for Realistic Interactions Experiments
    Imbert, Nicolas
    Vignat, Frederic
    Kaewrat, Charlee
    Boonbrahm, Poonpong
    2013 INTERNATIONAL CONFERENCE ON VIRTUAL AND AUGMENTED REALITY IN EDUCATION, 2013, 25 : 364 - 369
  • [9] WARPY: Sketching Environment-Aware 3D Curves in Mobile Augmented Reality
    Alghofaili, Rawan
    Nguyen, Cuong
    Krs, Vojtech
    Carr, Nathan
    Mech, Radomir
    Yu, Lap-Fai
    2023 IEEE CONFERENCE VIRTUAL REALITY AND 3D USER INTERFACES, VR, 2023, : 367 - 377
  • [10] Integration of Physical Reality Objects with Their 3D Models Visualized in Virtual Environment Systems
    Maltsev A.V.
    Scientific Visualization, 2024, 16 (02): : 97 - 105