What can computer graphics expect from 3D computer vision?

被引:0
|
作者
Sara, Radim [1 ]
机构
[1] Czech Tech Univ Prague, CR-16635 Prague, Czech Republic
关键词
D O I
10.1111/j.1467-8659.2007.01045.x
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Computer Vision is a discipline whose ultimate goal is to interpret optical images of real scenes. It is well understood that such a problem is cursed by ambiguity of interpretation and uncertainty of evidence. Despite imperfectness of results due to the scenes never following our prior models exactly, Computer Vision has achieved a significant progress in the past two decades. This talk will outline the quest of 3D Computer Vision by describing a processing pipeline that receives a heap of unorganized images from unknown cameras and produces a consistent 3D geometric model together with camera calibrations. We will see how new algorithms allow the standard conception of the pipeline as a series of independent processing steps gradually transform to a single complex, yet efficient vision task. We will identify some points where linking Computer Vision and Computer Graphics would bring significant progress. © 2007 The Eurographics Association and Blackwell Publishing Ltd.
引用
收藏
页码:XIX / XIX
页数:1
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