An Adaptive Virtual Training System Based on Universal Design

被引:14
|
作者
Loch, Frieder [1 ]
Fahimipirehgalin, Mina [1 ]
Czerniak, Julia N. [2 ]
Mertens, Alexander [2 ]
Villani, Valeria [3 ]
Sabattini, Lorenzo [3 ]
Fantuzzi, Cesare [3 ]
Vogel-Heuser, Birgit [1 ]
机构
[1] Tech Univ Munich, Inst Automat & Informat Syst, Garching, Germany
[2] Rhein Westfal TH Aachen, Inst Ind Engn & Ergon, Aachen, Germany
[3] Univ Modena & Reggio Emilia, Dept Sci & Methods Engn, Reggio Emilia, Italy
来源
IFAC PAPERSONLINE | 2019年 / 51卷 / 34期
基金
欧盟地平线“2020”;
关键词
Human-machine interface; training; virtual reality; assembly; man-machine systems;
D O I
10.1016/j.ifacol.2019.01.023
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
The increasing complexity of manufacturing environments requires effective training systems to prepare the operation personnel for their tasks. Several training systems have been proposed. A common approach is the application of virtual environments to train interactions with an industrial machine in a safe, attractive, and efficient way. However, these training systems cannot adapt to the requirements of an increasingly diversified workforce. This paper introduces an approach for the design of an adaptive virtual training system based on the idea of universal design. The system is based on a two-step approach that consists of an initial adaptation to the user capabilities and real-time adaptations during training based on measurements of the user. The adaptations concern the use of different representations of lessons with different complexity and interaction modalities. The proposed approach provides a flexible training system that can adapt to the needs of a broad group of users. (C) 2019, IFAC (International Federation of Automatic Control) Hosting by Elsevier Ltd. All rights reserved.
引用
收藏
页码:335 / 340
页数:6
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