n-Person Second-Order Games: A Paradigm Shift in Game Theory

被引:4
|
作者
Larbani, M. [2 ]
Yu, P. L. [1 ,3 ]
机构
[1] Natl Chiao Tung Univ, Inst Informat Management, Hsinchu 30010, Taiwan
[2] IIUM Univ, Dept Business Adm, Kuala Lumpur 53100, Malaysia
[3] Univ Kansas, Sch Business, Lawrence, KS 66045 USA
关键词
Habitual domains; Games; Coalition formation; Markov chains; HABITUAL DOMAINS; FORMULATION;
D O I
10.1007/s10957-011-9799-1
中图分类号
C93 [管理学]; O22 [运筹学];
学科分类号
070105 ; 12 ; 1201 ; 1202 ; 120202 ;
摘要
In this paper, we present a new approach to n-person games based on the Habitual domain theory. Unlike the traditional game theory models, the constructed model captures the fact that the underlying changes in the psychological aspects and mind states of the players over the arriving events are the key factors, which determine the dynamic process of coalition formation. We introduce two new concepts of solution for games: strategically stable mind profile and structurally stable mind profile. The theory introduced in this paper overcomes the dichotomy of non-cooperative/cooperative games, prevailing in the existing game theory, which makes game theory more applicable to real-world game situations.
引用
收藏
页码:447 / 473
页数:27
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