A non-cooperative game theory approach to cost sharing in networks

被引:0
|
作者
Hinojosa, M. A. [1 ]
Caro, A. [1 ]
机构
[1] Univ Pablo de Olavide, Seville, Spain
关键词
Capacity synthesis problem; Non-cooperative network game; Nash equilibrium; SPANNING TREE; CORE;
D O I
10.1007/s00186-021-00754-w
中图分类号
C93 [管理学]; O22 [运筹学];
学科分类号
070105 ; 12 ; 1201 ; 1202 ; 120202 ;
摘要
This paper considers networks in which nodes have communication needs between them. The cost of building or maintaining an edge with a given capacity is the same across any pair of agents. It is known that feasibility is reached by any maximal-capacity spanning tree. A multi-stage non-cooperative game is considered in which, at each stage, every agent simultaneously decides either to propose building a connection to another agent or to wait for a better opportunity. The required capacity between any pair of agents can be seen as being to their benefit if and only if, in the resulting tree, there exists a path between them such that every edge provides at least this required capacity. On the other hand, the agents who decide to connect have to pay for the link by equally splitting the cost. The problem is analyzed in a context in which the preferences of the agents regarding benefits and costs are lexicographic. The concepts of capacity synthesis equilibrium (CSE) and strong capacity synthesis equilibrium (strong CSE) are introduced and a mechanism to reach some of these equilibria is presented. We also analyze CSEs and strong CSEs in relation to the Nash equilibria of the benefit capacity synthesis game.
引用
收藏
页码:219 / 251
页数:33
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