Multiobjective noncooperative game model for cost-based task scheduling in cloud computing

被引:2
|
作者
Gao, Ziyan [1 ]
Wang, Yong [1 ]
Gao, Yifan [1 ]
Ren, Xingtian [1 ]
机构
[1] Beijing Univ Technol, Coll Comp Sci & Technol, Fac Informat Technol, Beijing, Peoples R China
来源
关键词
cloud computing; cost-based task scheduling; game model; multiobjective optimization;
D O I
10.1002/cpe.5570
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Task scheduling is an important issue in Cloud Computing. Cloud Computing often covers a range of different kinds of nodes, which offers a complex environment. To handle this complexity, as while as to process task scheduling in different scenarios of Cloud Computing, many algorithms have been studied. In this paper, we propose a game theory-based algorithm to the Cloud Computing task scheduling problem on the principle of minimizing the cost in the Cloud Computing. The Cloud Computing task scheduling problem is treated as a noncooperative game. The experiment results demonstrate that the game-based algorithm has a desirable capability to reduce the cost in the Cloud Computing.
引用
收藏
页数:13
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