Path Counting for Grid-Based Navigation

被引:0
|
作者
Goldstein, Rhys [1 ]
Walmsley, Kean [1 ]
Bibliowicz, Jacobo [1 ]
Tessier, Alexander [1 ]
Breslav, Simon [2 ]
Khan, Azam [2 ]
机构
[1] Autodesk Res, Toronto, ON, Canada
[2] Trax Co, Toronto, ON, Canada
关键词
VISIBILITY; ALGORITHM; SET;
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Counting the number of shortest paths on a grid is a simple procedure with close ties to Pascal's triangle. We show how path counting can be used to select relatively direct grid paths for AI-related applications involving navigation through spatial environments. Typical implementations of Dijkstra's algorithm and A* prioritize grid moves in an arbitrary manner, producing paths which stray conspicuously far from line-of-sight trajectories. We find that by counting the number of paths which traverse each vertex, then selecting the vertices with the highest counts, one obtains a path that is reasonably direct in practice and can be improved by refining the grid resolution. Central Dijkstra and Central A* are introduced as the basic methods for computing these central grid paths. Theoretical analysis reveals that the proposed grid-based navigation approach is related to an existing grid-based visibility approach, and establishes that central grid paths converge on clear sightlines as the grid spacing approaches zero. A more general property, that central paths converge on direct paths, is formulated as a conjecture.
引用
收藏
页码:917 / 955
页数:39
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