The performance of software multicast-reflector implementations for multi-player online games

被引:0
|
作者
Bauer, D [1 ]
Rooney, S [1 ]
机构
[1] IBM Res Corp, Zurich Res Lab, CH-8803 Ruschlikon, Switzerland
关键词
D O I
暂无
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
Massive multi-player online games are large distributed applications where thousands of participants exchange data. Existing solutions based on central servers face scalability problems. We study a hybrid solution between the peer-to-peer and central server models that divides a large game into several federated small games. The central component of this architecture is a multicast reflector. We present two efficient software implementations that have been developed as Linux kernel extensions and compare them with our user-space implementation. The comparison is based on performance measurements done on actual implementations.
引用
收藏
页码:214 / 225
页数:12
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