共 50 条
- [1] CoBlok: Collaborative Performance in Virtual Reality and Face-to-Face EXTENDED ABSTRACTS OF THE 2022 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS, CHI 2022, 2022,
- [2] VPlaytime: Face-to-Face Recess in Virtual Reality Classrooms DESIGN, USER EXPERIENCE, AND USABILITY, DUXU 2023, PT IV, 2023, 14033 : 120 - 130
- [3] VIRTUAL REALITY AND AFFECTIVE COMPUTING TECHNIQUES FOR FACE-TO-FACE COMMUNICATION GRAPP 2011: PROCEEDINGS OF THE INTERNATIONAL CONFERENCE ON COMPUTER GRAPHICS THEORY AND APPLICATIONS, 2011, : 357 - 360
- [5] LiquidReality: Wetness Sensations on the Face for Virtual Reality HAPTICS: SCIENCE, TECHNOLOGY, AND APPLICATIONS, PT II, 2018, 10894 : 366 - 378
- [8] An Augmented Reality Game using Face Recognition Technology DIS'17 COMPANION: PROCEEDINGS OF THE 2017 ACM CONFERENCE ON DESIGNING INTERACTIVE SYSTEMS, 2017, : 44 - 49
- [10] UniVResity: Face-to-Face Class Participation for Remote Students using Virtual Reality 25TH ACM SYMPOSIUM ON VIRTUAL REALITY SOFTWARE AND TECHNOLOGY (VRST 2019), 2019,