New Forms of Interaction in Serious Games for Cognitive Rehabilitation: Implementation and Usability Study

被引:0
|
作者
Rocha, Rui [1 ,2 ]
Reis, Luis Paulo [1 ,2 ,3 ]
Rego, Paula Alexandra [3 ,4 ]
Moreira, Pedro Miguel [3 ,4 ]
Faria, Brigida Monica [3 ,5 ,6 ]
机构
[1] Univ Minho, EEUM Escola Engn, DSI Dept Sistemas Informacao, Guimaraes, Portugal
[2] Univ Minho, Ctr ALGORITMI, Guimaraes, Portugal
[3] LIACC Lab Inteligencia Artificial & Ciencia Comp, Oporto, Portugal
[4] ESTG Escola Super Tecnol & Gestao, IPVC Inst Politecn Viana do Castelo, Viana De Castelo, Portugal
[5] ESTSP IPP Escola Super Tecnol Saude Porto, Inst Politecn Porto, Gaia, Portugal
[6] INESC TEC Inst Engn Sistemas & Comp Tecnol & Cien, Oporto, Portugal
关键词
serious games; rehabilitation; cognitive rehabilitation; NUI; games;
D O I
暂无
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Serious Games are an important tool in health rehabilitation, contributing to increase the motivation of patients in the completion of tasks included in their recovery programs. Following the study of the set of features which can be used to improve cognitive therapy processes, making them more motivating for the patients, we develop a web platform composed of a set of games that seek to integrate the proposed features. In this paper we present the serious games currently deployed in the platform and the results of user tests performed in order to evaluate its usability and attractiveness. Overall, subjects reported a positive gaming experience for all the games, registering the highest values in the multiplayer and competition aspects. We intend in the future to test the games on a population with various kinds of limitations.
引用
收藏
页数:6
相关论文
共 50 条
  • [1] Serious Games for Cognitive Rehabilitation Forms of interaction and Social Dimension
    Rocha, Rui
    Reis, Luis Paulo
    Rego, Paula Alexandra
    Moreira, Pedro Miguel
    [J]. 2015 10TH IBERIAN CONFERENCE ON INFORMATION SYSTEMS AND TECHNOLOGIES (CISTI), 2015,
  • [2] A Web Platform of Serious Games for Cognitive Rehabilitation: Architecture and Usability Study
    Rocha, Rui
    Rego, Paula Alexandra
    Faria, Brigida Monica
    Reis, Luis Paulo
    Moreira, Pedro Miguel
    [J]. NEW ADVANCES IN INFORMATION SYSTEMS AND TECHNOLOGIES, VOL 1, 2016, 444 : 1085 - 1095
  • [3] Deploying Serious Games for Cognitive Rehabilitation
    Perri, Damiano
    Simonetti, Marco
    Gervasi, Osvaldo
    [J]. COMPUTERS, 2022, 11 (07)
  • [4] SERIOUS GAMES BASED ON TANGIBLE AUGMENTED REALITY INTERACTION TECHNIQUES FOR COGNITIVE REHABILITATION
    Leyva Regalon, Jose Antonio
    Mayol Cespedes, Irisleydis
    Soler Pellicer, Yolanda
    Gomez Avila, Pedro
    [J]. 3C TIC, 2018, 7 (03): : 59 - 78
  • [5] Serious Games Created for Cognitive Rehabilitation: A Systematic Review
    Ramos-Galarza, Carlos
    Garcia-Cruz, Patricia
    Bolanos-Pasquel, Monica
    [J]. HCI INTERNATIONAL 2024 POSTERS, PT II, HCII 2024, 2024, 2115 : 94 - 103
  • [6] A Serious Games Platform for Cognitive Rehabilitation with Preliminary Evaluation
    Rego, Paula Alexandra
    Rocha, Rui
    Faria, Brigida Monica
    Reis, Luis Paulo
    Moreira, Pedro Miguel
    [J]. JOURNAL OF MEDICAL SYSTEMS, 2017, 41 (01)
  • [7] Serious Games: Are They Part of the Solution in the Domain of Cognitive Rehabilitation?
    Dores, Artemisa Rocha
    Carvalho, Irene Palmares
    Barbosa, Fernando
    Almeida, Isabel
    Guerreiro, Sandra
    Leitao, Miguel
    de Sousa, Liliana
    Castro-Caldas, Alexandre
    [J]. SERIOUS GAMES DEVELOPMENT AND APPLICATIONS, 2011, 6944 : 95 - +
  • [8] A Serious Games Platform for Cognitive Rehabilitation with Preliminary Evaluation
    Paula Alexandra Rego
    Rui Rocha
    Brígida Mónica Faria
    Luís Paulo Reis
    Pedro Miguel Moreira
    [J]. Journal of Medical Systems, 2017, 41
  • [9] CogniChallenge: Multiplayer serious games' platform for cognitive and psychosocial rehabilitation
    Silva, Eliana
    Lopes, Ricardo
    Reis, Luis Paulo
    [J]. INTERNATIONAL JOURNAL OF SERIOUS GAMES, 2023, 10 (04): : 3 - 16
  • [10] Serious Games for Cognitive Rehabilitation in Older Adults: A Conceptual Framework
    Guzman, Diego E.
    Rengifo, Carlos F.
    Garcia-Cena, Cecilia E.
    [J]. MULTIMODAL TECHNOLOGIES AND INTERACTION, 2024, 8 (08)