Constraint-based motion adaptation

被引:0
|
作者
Gleicher, M [1 ]
Litwinowicz, P [1 ]
机构
[1] Apple Comp Inc, Apple Res Labs, Cupertino, CA 95014 USA
来源
关键词
computer animation; motion adaptation; constraint solving; motion displacement and warping;
D O I
10.1002/(SICI)1099-1778(199804/06)9:2<65::AID-VIS176>3.0.CO;2-Z
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Today's computer animators have access to many systems and techniques to author high-quality motion. Unfortunately, available techniques typically produce a particular motion for a specific character. In this paper we present a constraint-based approach to adapt previously created motions to new situations and characters. We combine constraint methods that compute changes to motion to meet specified needs with motion signal processing methods that modify signals yet preserve desired properties of the original motion. The combination allows the adaptation of motions to meet new goals while retaining much of the motion's original quality. (C) 1998 John Wiley & Sons, Ltd.
引用
收藏
页码:65 / 94
页数:34
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