An Agent-Based Game Engine Layer for Interactive Fiction

被引:0
|
作者
Schatten, Markus [1 ]
Duric, Bogdan Okresa [1 ]
Peharda, Tomislav [1 ]
机构
[1] Univ Zagreb, Fac Org & Informat, Artificial Intelligence Lab, Pavlinska 2, Varazhdin 42000, Croatia
关键词
Interactive fiction; Artificial intelligence; Computer games; Multiagent systems;
D O I
10.1007/978-3-030-85739-4_38
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Interactive fiction (IF) is a type of computer game in which players use text commands inside a literary narrative in order to influence the environment, the story and/or characters. We have developed an agent based game engine layer that allows us to introduce intelligent agents into such games including but not limited to chatbots, autonomous agents, expert systems as well as implement ontology based content generation. We provide demo implementations of games which include the implemented methods and show the benefits of using them.
引用
收藏
页码:385 / 389
页数:5
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