共 50 条
- [1] Human-like Walking with Toe Supporting for Humanoids 2011 IEEE/RSJ INTERNATIONAL CONFERENCE ON INTELLIGENT ROBOTS AND SYSTEMS, 2011, : 4428 - 4435
- [3] Identifying Human-Like Qualities for Non-player Characters ARTIFICIAL LIFE AND INTELLIGENT AGENTS, 2018, 732 : 117 - 129
- [4] Ballistic walking by compass-like biped walker exploiting physical dynamics in achieving human-like walking CLIMBING AND WALKING ROBOTS, 2002, : 445 - 452
- [5] Design of an Interactive Robotic Head with Human-like Movements 2013 8TH IEEE INTERNATIONAL CONFERENCE ON INDUSTRIAL AND INFORMATION SYSTEMS (ICIIS), 2013, : 355 - +
- [6] How to Explore the Architectural Qualities of Interactive Architecture Virtual or physical or both? ECAADE 2020: ANTHROPOLOGIC - ARCHITECTURE AND FABRICATION IN THE COGNITIVE AGE, VOL 2, 2020, : 219 - 231
- [7] Self-stabilizing Human-Like Motion Control Framework for Humanoids Using Neural Oscillators EMERGING INTELLIGENT COMPUTING TECHNOLOGY AND APPLICATIONS, PROCEEDINGS, 2009, 5754 : 512 - +
- [8] A Framework for Human-like Behavior in an Immersive Virtual World 2013 18TH INTERNATIONAL CONFERENCE ON DIGITAL SIGNAL PROCESSING (DSP), 2013,
- [9] A hierarchical approach to interactive motion editing for human-like figures SIGGRAPH 99 CONFERENCE PROCEEDINGS, 1999, : 39 - 48
- [10] WorkPartner:: Interactive human-like service robot for outdoor applications INTERNATIONAL JOURNAL OF ROBOTICS RESEARCH, 2003, 22 (7-8): : 627 - 640