Exploring the effects of integrating self-explanation into a multi-user game on the acquisition of scientific concepts

被引:11
|
作者
Hsu, Chung-Yuan [1 ]
Tsai, Chin-Chung [2 ]
Wang, Hung-Yuan [3 ]
机构
[1] Natl Pingtung Univ Sci & Technol, Dept Child Care, 1 Shuefu Rd, Pingtung 912, Taiwan
[2] Natl Taiwan Univ Sci & Technol, Grad Inst Digital Learning & Educ, 43,Sec 4,Keelung Rd, Taipei 106, Taiwan
[3] Natl Taiwan Univ Sci & Technol, Grad Inst Engn, 43,Sec 4,Keelung Rd, Taipei 106, Taiwan
关键词
game-based learning; self-explanation; science learning; multiplayer game; collaboration; STUDENTS LEARNING-PERFORMANCE; COLLABORATION; ENVIRONMENT; ENGAGEMENT; EXAMPLES; TEXT;
D O I
10.1080/10494820.2014.926276
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
The purpose of this study was to examine the impacts of embedding collaboration into a game with a self-explanation design for supporting the acquisition of light and shadow concepts. The participants were 184 fourth graders who were randomly assigned to three conditions: a solitary mode of the game with self-explanation, a collaborative mode with self-explanation, or the control condition of a single-user game without integrating self-explanation. Students' conceptual understanding was measured through an immediate posttest and a retention test with a three-week delay. Further, students' engagement in answering the prompts was also investigated. The findings showed that having students collaboratively play science-based games with a self-explanation design embedded was not sufficient to help them learn the science concepts. Rather, it was the level of engagement in responding to the self-explanation prompts that mattered.
引用
收藏
页码:844 / 858
页数:15
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