共 37 条
- [1] Preprocessed Global Visibility for Real-Time Rendering on Low-End Hardware [J]. ADVANCES IN VISUAL COMPUTING, PT I, 2010, 6453 : 622 - 633
- [2] Real-time Simulation of Granular Materials Using Graphics Hardware [J]. COMPUTER GRAPHICS, IMAGING AND VISUALISATION - MODERN TECHNIQUES AND APPLICATIONS, PROCEEDINGS, 2008, : 28 - 31
- [3] xYOLO: A Model For Real-Time Object Detection In Humanoid Soccer On Low-End Hardware [J]. 2019 INTERNATIONAL CONFERENCE ON IMAGE AND VISION COMPUTING NEW ZEALAND (IVCNZ), 2019,
- [5] DyRT: Dynamic response textures for real time deformation simulation with graphics hardware [J]. ACM TRANSACTIONS ON GRAPHICS, 2002, 21 (03): : 582 - 585
- [6] A geometric representation for the real-time simulation of NC machining processes [J]. GRAPP 2006: PROCEEDINGS OF THE FIRST INTERNATIONAL CONFERENCE ON COMPUTER GRAPHICS THEORY AND APPLICATIONS, 2006, : 357 - +
- [7] 3D-graphics hardware accelerators programming methods for real-time visualization systems [J]. FOURTH INTERNATIONAL WORKSHOP ON NONDESTRUCTIVE TESTING AND COMPUTER SIMULATIONS IN SCIENCE AND ENGINEERING, 2001, 4348 : 418 - 421
- [8] A scalable end-to-end optimized real-time image-based rendering framework on graphics hardware [J]. 2008 3DTV-CONFERENCE: THE TRUE VISION - CAPTURE, TRANSMISSION AND DISPLAY OF 3D VIDEO, 2008, : 109 - 112
- [9] Real-time simulation and visualization of robotic belt grinding processes [J]. INTERNATIONAL JOURNAL OF ADVANCED MANUFACTURING TECHNOLOGY, 2008, 35 (11-12): : 1090 - 1099
- [10] Real-time simulation and visualization of robotic belt grinding processes [J]. International Journal of Advanced Manufacturing Technology, 2008, 35 (11-12): : 1090 - 1099