Wild Carib grackles play a producer-scrounger game

被引:38
|
作者
Morand-Ferron, Julie
Giraldeau, Luc-Alain
Lefebvre, Louis
机构
[1] McGill Univ, Dept Biol, Montreal, PQ H3A 1B1, Canada
[2] Univ Quebec, Montreal, PQ H3C 3P8, Canada
基金
加拿大自然科学与工程研究理事会;
关键词
carib grackles (Quiscalus lugubris); field experiments; kleptoparasitism; producer-scrounger games; social foraging theory;
D O I
10.1093/beheco/arm058
中图分类号
B84 [心理学]; C [社会科学总论]; Q98 [人类学];
学科分类号
03 ; 0303 ; 030303 ; 04 ; 0402 ;
摘要
Producer-scrounger (PS) game-theoretical foraging models make predictions about the decision of group-feeding animals either to look for food (produce) or for opportunities to exploit the discoveries of other foragers (scrounge). We report the most complete demonstration to date of the applicability of the PS foraging game in a free-living animal, the Carib grackle (Quiscalus lugubris) of Barbados. As assumed by PS games, the payoffs obtained by scroungers were negatively frequency dependent. Experimentally, increasing the cost of scrounging led to a decrease in the observed proportion of scroungers, whereas raising the cost of producing increased the proportion of scroungers. Observations of marked birds revealed that group-level changes could be brought about by individual flexibility in tactic use. Despite consistent individual differences in tactic use, most birds used both tactics and could alter their use of producing and scrounging when conditions changed. We found no difference in the payoffs obtained by producers and scroungers, suggesting a symmetrical game equilibrium. Our results call for testing the PS foraging game in a broader range of biological systems that include different types of scrounging behavior (e.g., scramble, stealthful, or aggressive scrounging) as well as the exploitation of different phases of food production (e.g., searching, handling).
引用
收藏
页码:916 / 921
页数:6
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