Chase Your Farthest Neighbour A Simple Gathering Algorithm for Anonymous, Oblivious and Non-communicating Agents

被引:2
|
作者
Manor, Rotem [1 ]
Bruckstein, Alfred M. [1 ]
机构
[1] Technion, Haifa, Israel
关键词
STABILITY; SYSTEMS;
D O I
10.1007/978-3-319-73008-0_8
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
We consider a group of mobile robotic agents, identical and indistinguishable, having no memory (oblivious) and no common frame of reference (neither absolute location nor a common orientation). Furthermore, these agents are assumed to posses only rudimentary sensing and computational capabilities (limited visibility and basic geometric sorting). We prove that, such robots, implementing a "Chase the farthest neighbour" policy, preform the task of gathering to a point within a finite time or a finite expected number of time steps. In continuous time, preforming such a gathering task is rather straightforward, while in the discrete time, we prove that a randomized semi-synchronised timing model leads to gathering within a finite expected number of time-steps.
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收藏
页码:103 / 116
页数:14
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